# (decoded with TMPL 128) Num Enemies: (13 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2220 Location.v: 50 Location.h: 20 2: Enemy Type: 2220 Location.v: 70 Location.h: 25 3: Enemy Type: 2220 Location.v: 50 Location.h: 492 4: Enemy Type: 2220 Location.v: 70 Location.h: 487 5: Enemy Type: 2402 Location.v: 20 Location.h: 22 6: Enemy Type: 2402 Location.v: 20 Location.h: 490 7: Enemy Type: 2044 Location.v: 200 Location.h: 200 8: Enemy Type: 2044 Location.v: 200 Location.h: 300 9: Enemy Type: 2045 Location.v: 200 Location.h: 140 10: Enemy Type: 2045 Location.v: 200 Location.h: 380 11: Enemy Type: 2122 Location.v: 100 Location.h: 100 12: Enemy Type: 2123 Location.v: 100 Location.h: 412